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MXYZPTLK"S
REVENGE:
Superman and Batman are pulled into the fifth dimension on Mr.
Mxyzptlk's world where they are subject to his hijinks and saying his
name backwards will not work. |
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ROLLER
COASTER:
When a club has a pledge ride a condemned roller coaster for an
initiation, the ride begins falling apart. The Wonder Twins need the
help of the tiny Atom to shut off the ride and get the pledge down
safely. |
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ONCE
UPON A POLTERGEIST:
The Super Friends respond to an emergency when the Wayne Building begins
shaking in Gotham City, yet there is no earthquake. During the
investigation, Apache Chief ultimately discovers that the cause of the
building's rumblings is the spirit of a Mohawk Indian who is lost in
another dimension and accidentally thinks the Wayne Building was built
on their burial site. |
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WARPLAND:
Superman and Batman speed to try to stop a meteor from hitting
Metropolis, but they go so fast, they wind up entering another dimension
where they are captured by animals called Super Zoons who feel they will
function better as one of them. |
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TWO
GLEEKS ARE DEADLIER THAN ONE:
When Wonder Woman and Green Lantern announce a meeting of all the Super
Friends at the Hall of Justice, the Wonder Twins are assigned guard
duty, but their pet, Gleek is abducted by Grodd the Gorilla and Giganta
who replace him with an evil android who enters the Hall of Justice and
disentigrates all the Super Friends or does he? |
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BULGOR
THE BEHEMOTH:
A freak thunderstorm strikes the typewriter of a TV writer who is typing
out an episode of a TV character he created. The writer is changed into
Bulgor the Behemoth, his TV character, who seems invincible to Superman
and Apache Chief who ultimately realize that the monster is merely a man
who is unconsciously acting out his own fanatasies. |
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THE
KRYPTON SYNDROME:
While on a space mission in his Supermobile, Superman is pulled into a
black hole with a time wp and returns to his home planet Krypton and
prevents it from exploding, yet Superman does not realize the
consequences of his actions affecting the present time on Earth. |
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INVASION
OF THE SPACE DOLLS:
Alien space dolls are taking over the planet when they disguise
themsleves as toys. They immoblize Batman and Robin and take over the
Hall of Justice leaving the Wonder Twins to tangle with them. |
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TERROR
ON THE TITANIC:
A pair of divers discover the sunken Titanic, but a strange mutant algae
causes the ship to come to life as a monster and only Aquaman and Black
Vulcan stand any chance of stopping it. |
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THE
REVENGE OF DOOM:
The Legion of Doom reunites to start a new crimewave. They temporarily
capture Batman and Robin and they use Lex Luthor's crystalizing ray to
turn Superman and Wonder Woman into crystal statues. But these things
don't stop our four resourceful heroes who still manage to turn thier
situations to their advantage. |
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A
PINT OF LIFE:
A young boy is in an accident and needs a blood transfusion for an
operation, but only his father, an archaeology professor, who is
currently in the Amazon jungle, is the only person with the boy's same
rare blood type. The Wonder Twins call Aquaman for help in finding him. |
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DAY
OF THE DINOSAURS:
A sink hole causes the Hall of Justice to fall into the center of the
Earth where Wonder Woman and Samuraui wind up in the middle of a war
between two underground civilizations. The high tech Volti and the
primitive Slorums. |
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RETURN
OF THE PHANTOMS:
A space time traveler accidentally frees Logar, Hol, and Romlok from the
Phantom Zone. The three villains force the traveler to take them back in
time where they plan to destroy Superman as a boy so that he can never
put them in the Phantom Zone. |
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BULLY
FOR YOU:
While Batman and Robin are training the Wonder Twins, they respond to a
rescue call. During the rescue, Batman loses his utility belt, which is
found by a frustrated high school sophomore who decides to use the
utlilty belt and Bat devices to stand up to a couple of seniors giving
him a hard time at school. |
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SUPERCLONES:
Brainiac manages to acquire living cells from Aquaman and El Dorado's
skins and uses them to create evil superclones of the heroes. After the
clones capture the real heroes, they committ a crime and allow
themselves to be caught and put on trial so they can incriminate the
Super Friends and ruin their good name. Only the real Aquaman and El
Dorado can triumph over Brainiac. |
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PRISONERS
OF SLEEP:
When a strange device is found in a coal mine, Superman and Batman
investigate and by opening it, they accidentally release an untouchable
spirit called Sleep, Demon of the Dream World, who puts our heroes to
sleep where they suddenly encounter death traps in their
unconsciousness. Wonder Woman goes into the dream world after them to
get them out relying only on a coal miner to use the magic lasso to wake
them up. |
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AN
UNEXPECTED TREASURE:
A couple of kids riding their bikes accidentally discover an alien ship
on Government property. When they enter it, the ship takes off on auto
pilot. The Wonder Twins try to get the kids out before the ship returns
to its own world, but the need help from Hawkman and Hawkgirl. |
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THE
MALUSIAN BLOB:
An alien organism consisitng of waste from the planet Malusia wonders
into the Earth's orbit. When the canister is accidentally opened, the
organism winds up on Earth and despite the Super Friends's efforts, it
seems unstoppable. Ultimately, Batman learns that common table sugar
will destroy it. |
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ATTACK
OF THE CATS:
The Super Friends search for two scientists who have been accidentally
turned into cat creatures as the result of an experiment gone wrong.
Their job is even more complicated when Robin is scratched and turned
into a cat creature. |
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ONE
SMALL STEP FOR SUPERMAN:
A small boy runs from a
bear and takes a fall. When he wakes up and learns that his dog is dead,
he also discovers he can't walk. Yet the doctors find nothing wrong with
his legs. Neither can Batman's Batcomputer in the Batcave. Feeling that
the paralysis is in the boy's mind, Superman is contacted and an
exciting action set up is staged to get the boy walking again. |
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VIDEO
VICTIMS:
Bizarro uses a video game he invented to toy around with the Super
Friends by zapping them into his video game. |
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PLAYGROUND
OF DOOM:
The Super Friends have to contend with three giant alien space children
who consider the Earth one big playground and the people and vehicles as
toys. |
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SPACE
RACERS:
While patroling space, the Wonder Twins have to contend with a couple of
space punks who are racing too fast in space. Zan and Jayna even get
separated briefly, so they need the help of Wonder Woman and the Flash. |
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THE
RECRUITER:
Superman and Wonder Woman are captured by an alien who captures and
recruits powerful beings all over the Galaxy to play an illegal sport
called Spaceball. But our two heroes make a plan with the other
creatures and promote teamwork to get out of their situation and make
everyone winners. |